Roadmap
Where the game is heading — honestly sorted into what is already built, what is being built right now, and what is still just an idea. Order and contents can change; nothing here is a dated promise. What is done lives in the patch notes.
Released · Sep 9, 2026
Update 1.1 — The Ash Burns
- New title screen, hero in the foe's scenery, jump buttons, 15 Ashfall findings fixed.
Released · Sep 10, 2026 · Update 1.1.1
A calmer start and a deeper end
- Calmer start: a new hero begins with only Overview, Mining, Melee and Settings. Everything else appears step by step with an explanation. Existing saves keep everything.
- Three Epoch Bosses — one after Ashfall 1, 2 and 3 — with their own art, voices, relics and mythic weapons.
- The red thread: the Overview tells you where you are and which place comes next; new regions are celebrated.
- Activity bar: gathering, combat and workshop colour-coded, every row with an ×, free slots visible.
- Effect durations readable (“2 min 30 sec”), Potion Warden and stock visible in the effect window.
- The Deep Vault: four more bank pages (up to 256 slots) as a construction contract beneath the Ash Bank — labour, a find, building stock, provisions, wages, then 3 to 24 hours of construction, each chamber with its own story.
- Jewellery in Crafting only; crate window readable; small messages say what really happens (spark duration, star-spark marks).
Released · Sep 11, 2026 · Update 1.2
The Ash Tower
- The Ash Tower: after your first Ashfall an endless tower north-east of Emberwake — new EVENTS tab, world-map place with a spoken story, three waves per floor, guardians, memory rooms with voice and their own picture, elements from 20, affixes from 40, a rest at every memory room.
- Tower seals (eight titles, two frames, “The Hundredth” at 100), tower gifts (+1 % damage per 25 floors), Ember Ash from every guardian in a rated climb.
- Seven foes found nowhere else, two new companions (Tower Sparrow, Day Wight), two new music pieces, a trailer.
- Films for all 30 companions and the three Epoch Bosses (1.1.2).
- Your findings: night watch after the Ashfall (despair), marble, emberglass and void anchor craftable (Turk), socket colours distinct per piece (19rantanplan88), Ember Smelter hint in the gear window.
Released · Sep 13, 2026 · Update 1.2.2
Queue and your reports
- Workshop queue: up to three crafts in a row (four with the Homestead & Workshop), also offline (Turk).
- Ashfall: scout band comes home, dungeon loot in the new life, gear keeps its values, daily orders stay handed in.
- More space, bag window, foe filter, Ash Tower loot, crafting without the copper-ring marathon (Tichkiir, M0NKEY, tappi, despair).
- Switches for encounters, Auto-Heal eats first, longer event windows, sell dungeon loot one piece at a time (Turk, MGRza).
Released · Sep 14, 2026 · Update 1.2.3
Endgame balance
- Tougher late game, hunting grounds/tower/dungeons grow per Ashfall, caps for crit and gear damage (despair).
- Ash-forging: Heroic and Mystic Depths pay more with every fall.
- Fight a boss again, loadouts with companions and prayers (Morrigan, Tichkiir, Isorn).
Released · Sep 17, 2026 · Update 1.3
The Ash Wound
- The Ash Wound: after your first Ashfall a second depth beneath Veyr — five layers, 25 foes of its own, one mythic unique per foe, a chronicle in eleven chapters and the Hours of the Wound.
- The Silent Chamber: catch creatures, Mara studies them (material study, anatomy, dissection) — every insight works permanently, even through the Ashfall.
- The Shaft of Names as the sixth dungeon, a fifth attack for every hero, and Ehl'Vurun, the First Ground, as a new world boss from the fifth Ashfall.
Released · Sep 20, 2026 · Update 1.3.5
The Abyssal Depth
- A fourth tier for the Shaft of Names and the Deep Ground from Ashfall 5: ten times the health, its own daily window, set pieces with +3 affixes.
- Abyss Seals, the Abyss Shrine and the Abyss Mark; depth affixes now work everywhere.
- Plus the community patch: a calmer start, the Ash Anchor, stronger bows, boss repeat, quick smelting, the side workshop.
Released · Sep 21–22, 2026 · Updates 1.3.6 to 1.3.8
The World Ablaze
- The World Ablaze: after your first Ashfall a burning world in the main menu — five times the health, three times the damage, more ember ash and loot, rewards for all saves.
- New main menu with ten save slots, the Ash Turning (skills up to 120) and the Loot Book.
- The hoard imp is a foe instead of a click game; the endgame tightening from 1.3.7 is reverted — nothing you have earned gets taken away (wusldusl).
Released · Sep 23–24, 2026 · Updates 1.3.9 and 1.3.10
Garments and workshop sets
- Eighteen World Ablaze garments — three per hero, valid across all saves.
- The craft of crafting: workshop blueprints, four workshop sets (Forge Garb, Kitchen Apron, Brewing Coat, Forest Harness), refinable in five tiers; “Found Recipes” at every workbench.
- The red thread: seven story stations beneath the world map; the first three Ashfalls answer one question each. Plus findings from Perry, Rody, MGRza, d1sch3r and quirky1422.
Released · Sep 25, 2026 · Update 1.4
The Mirror Lake
- The Mirror Lake in the Mistmoor: fish yourself or use the set line (offline up to 12 hours), eight depths, 18 fish, seven rods, seven baits, seven chests, the Thousand Faces and the Knowing Carp.
- Below 1,000 metres: five monsters of the deep with the five Named Rings; four lake companions with their own films and the Angler’s Garb.
- World Ablaze values visible on every card, dungeon bosses warn when they outmatch you, found recipes shown only once (Meclodar, Rody, duyo_o_grams, d1sch3r).
Released · Sep 26, 2026 · Patch 1.4.1
Nine languages
- Français, Español, Português (Brasil), Русский, 简体中文, 繁體中文 and 日本語 — around 12,500 texts, translated with the help of AI and checked in the game; feedback on every language welcome.
- Zoom rearranges the layout properly, the journal switches along; plus the pack, the Ember Crucible and wishes from the forum (eric-belair, Fiedes, Madezeus, Madazenus, Rody, Meclodar).
Released · Sep 28, 2026 · Patch 1.4.2
Translations, thoroughly
- All seven new languages checked line by line, Chinese first: fixed glossary, consistent names, a meaning check of every button and item, search in every script.
Released · Sep 28, 2026 · Hotfix 1.4.3
Visible Ember Crucible, legend of the Mirror Angler
- Ember Crucible: notice on the first run, every run in the journal, gold reserve (100,000 by default). Azen the Mirror Angler: Rufus tells the story at the pier, a journal entry on the first find of the Mirror Rod, an entry in the World Chronicle.
- From Discord and the forum: more offline gain, a Chronicler's Quill with the loot table, frost stones with +% life, workshop sets in the tooltip, switches for the Ember Strike celebration and find card, back to the world boss page, loadouts in the Ash Tower, bait lock, a visible Ember Crucible with gold reserve, clickable ingredients, forge filters.
Released · Sep 28, 2026 · Hotfix 1.4.3.1
Tower foes in the bestiary, fishing without lost time
- From Discord (Rody, Madazenus): an own bestiary section for the Ash Tower's foes with location, auto-fishing on the lake page without lost time, key 6 for the fifth ability, boss repeats in the Abyss, the back button in the settings.
Released · Sep 29, 2026 · 1.5.0
The Ashen Night: The Bonfire burns
- Bonfire with heat, blessings, stages and auto-burn · Ember Paths for all 21 skills · an Embertide without expiry, with the Ember Compass · Mirror Lake balance and bait numbers · community fixes (Holyjester, Rody, Madazenus, Isorn, countzero666, Faith).
Released · Oct 1, 2026 · 1.5.1
What the Lake Swallowed
- Gut fish on purpose · six new belly finds · boss fights with return, their own window and no jumping · companion stars · foe cards · bonfire legend · Unequip all · House trophies (countzero666, Rody, Isorn, Naya).
Released · Oct 2, 2026 · 1.6.0
The Relic Hall
- The Relic Hall with plinths, hunt, forge and Awakening I to V · thirteen new relics, five old ones reworked · gifts and counters on every boss card · visible sources · home call and Last Bond in the Ashfall · the Traveller with a line of wares and a curiosity.
Released · Oct 3, 2026 · 1.6.1
Faster, clearer, fairer
- The hero at full height in a rectangular frame · hero column for wide windows · campfire badge · bundles of eight from daily and world bosses, bad-luck protection for boss material and world boss gear, a second way for melee weapons · faster relic parts · a clearer Ashfall, Hral reminds you of sleeping relics · numbers in your language · many fixes from your reports.
Released · Oct 4, 2026 · 1.6.2
Fine-tuning
- Hero at full size by default · the forge names missing materials · “10 floors down” in the Ash Tower · combat on one line · an Ashfall that forgets less · offline like live, crafting included · workshop pieces grow with trade level · faster Awakening II to V, bad-luck protection for titan gear · late-game prices grow with income · honest cuts to Gem Cutting and the Ember Crucible · keyboard, night tint, no jumps to locked pages · about 370 texts in all nine languages.
Released · Oct 4, 2026 · 1.7.0
The Ember Grades
- Ember Grades on every endgame boss · Hral's Grade Forge with Grade Ember and Grade Seals · ember bowl with ember charges · milestones, two titles and 6 frames · the Stillstring as relic number 20 · three Titans of Ash: Ommath, Narvash, Zhorrak · new sounds · 12 new achievements.
Released · Oct 7, 2026 · 1.7.1
The Ash Demands
- Demands of the Ash with the Ash Book (120 entries in six branches) · six crossroads with nine pairs · grade gifts · four new gemstones: opal, emerald, garnet, onyx · daily limits for relic echo, relic pieces, depth relics and ash cards, a cap on material saving · 6 new achievements · every fix of the hotfixes 1.7.0.1 to 1.7.0.6.
Released · Oct 10, 2026 · 1.7.2
The First Stone
- Builders' Hut at the causeway (menu “Economy”, from your first Ashfall): 30 life fathoms per Ashfall, 50 fathoms per day's work, four sections up to the fourth pier (400 fathoms) · four letters from Grev · world map by fathoms · Last Bond in the Ashfall window · new bar looks · Ash Vault with 50 slots per page · rarities filterable one by one, dungeon sets can be unmade · fishing: more treasures · Silent Chamber stays through the Ashfall · no more stutter while gathering · three new achievements (in the game only) · many small fixes.
Released · Oct 10, 2026 · 1.7.2.1
Thanks from the Ash
- Hotfix 1.7.2.1: the Patchwork Bear from the old box, a companion for everyone (Thank-you parcel, Consolation plaster, Last Stitch) · items glow by rarity (Off / Normal / Strong) · crafting side slot stays open after the Ash Turning · wishes from the forum (health draughts ×5/×10/Max, gem colour filter, clear a plot, back to the previous foe, hold tooltips, colour scheme in the save) · title music, Sphere Hunter, fine-crafting recipes.
Released · Oct 12, 2026 · 1.7.2.2
Companion films, box, translations and forum fixes
- Hotfix 1.7.2.2: “Watch film” in the companion profile even with “Reduce motion” · box also without the tutorial · English leftovers in the foreign languages translated · fixes (workshop equipment, dungeon tier panels, messages over the title screen, depth-relic daily counter, vendor-trash tooltip, codex pictures).
Released · Oct 13, 2026 · 1.7.3
Always fire, mastery and clearer displays
- Patch 1.7.3: “Always fire” for Ember Automation · melee mastery above level 100 · loot filter by set and protection for crafted pieces · chests while fishing actively · armour before and after in the comparison · the golden mark everywhere · Grave Ash 2 to 3 · table “What each Ashfall opens” · “What's New” after updates · provisions counter in the Ash Tower · small fixes.
Released · Oct 20, 2026 · 1.7.5
New faces
- Patch 1.7.5: new images for foes, bosses and the Ash Cards · images reload with every update · Bestiary note in the Codex · hotfix 1.7.4b.
Released · Oct 16, 2026 · 1.7.4
See Clearly
- Patch 1.7.4: display settings with three profiles · net values and clocks in many displays · Simple Menu and Pin Bar · food order board and affix total on the Equipment page · wishes from the forum and Discord · small fixes.
In progress · after that
The Ashfall should demand something
- The pace to the first Ashfall and the challenge after it are being measured and tuned — the second run should feel stronger, but not empty.
- More Epoch Bosses for later Ashfalls, with short film scenes.
- Steam Deck: check controls and font size on the small screen.
- Every week, as before: your reports from Discord and the forum.
Ideas · not promised
What is still on the table
- Linux version — only once it has been tested on real hardware.
- Mac version — needs a Mac and an Apple developer account; not possible right now.
- More stories from Veyr: chronicles, letters and places that grow with every Ashfall.
Wishes and criticism: Discord or the Steam forum. This page is updated with every release.